Welcome to Virtual Reality
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Hello!
This course is designed to explore introductory approaches to using Virtual Reality (VR) as a creative medium. Beginning with the concept of βThe Ultimate Display,β Ivan Sutherlandβs 1965 vision of simulated reality, the course will provide historical context, hands-on instruction, theoretical inquiry and class visits from relevant experts to engage students critically in the creation of VR environments. Students will learn about the physiology and psychology of virtual immersion as well as the core concepts of VR production and interaction, including 3D asset creation, scene development, immersive user experience design, and exporting to target platforms. In addition to individual micro assignments and collaborative experiments, there will be a semester long macro project that includes student presentations at alpha and beta stages.
Regarding the challenges we face this semester, in all of us having to learn and adhere to new protocols to keep each other safe, well, things may feel overwhelming at some points in the semester. Please know that you can always talk with me if you are having difficulties in class or with assignments, due to the circumstances of these unpredictable times. Also, if you feel that you may need professional counseling, please contact the NYU Virtual Counseling By Appointment here:
I look forward to working with all of you this semester!
Take care, Carla