# Week 05 Oct 01

## IN CLASS&#x20;

**DUE: ALL PARTS OF ASSIGNMENT 04, READING/VIEWING 04, POST 04**&#x20;

**CLASS PRESENTATION OF** [**COLLABVRATION**](https://carla-gannis.gitbook.io/dm-gy-9103-virtual-reality/assignments/collabvration) **ASSIGNMENT** (crit)

**A FEW PRESENTATIONS GUIDELINES** *:* **"***Art, in itself, is an attempt to bring order out of chaos.” Stephen Sondheim*

* **3 Groups** (15 minutes presentation, 10 minute Q & A) Group Order of Presentation: **3, 2,1**
  * GROUP 01: Saki (UX), Dhruv (UX), Deborah (Producer), Shrek (Programmer), Yueting (Artist), Yalta (Artist)
  * GROUP 02: Tianyao (UX), Bo (Artist), Joanna (Producer), Tina (Artist), Amy (Programmer), Wayne (Artist)
  * GROUP 03: Adlan (UX), Arushi (Producer), Kiki (Sound), Lynn (Programmer), Calvin (Artist/Sound), Clareese (Artist)

1. NO APOLOGIZING for any aspect of your presentation. If something is not quite right, DO NOT let your audience know. If something isn’t working correctly skip it (if possible). Speak with confidence and conviction about the project you are presenting. Pretend this is “real world” in the sense that you’re out of school and trying to get funding for a project, and you need to convince your audience to believe you know what you’re doing and that your project is worthwhile.
2. Q\&A should include “constructive criticism.” (Constructive criticism is the process of offering valid and well-reasoned opinions about the work of others, usually involving both positive and negative comments, in a friendly manner rather than an oppositional one. The purpose of constructive criticism is to improve the outcome). You are doing each other a great service in discussing the works critically!<br>

**PLATFORM CROSS COMPATIBILITY & DESIGNING FOR A PLATFORM** (lecture/demo) \
View lecture and demo videos [**here**](https://docs.google.com/presentation/d/1JZLHjTyAAdoHPi62kUPmUXZM2ttepWUaZVWuzTwmbUQ/edit?usp=sharing).

**Other tutorial files:** The first five demos I did in Maya last week can also be viewed here (and recorded in a more professional manner:) <https://www.linkedin.com/learning/maya-2016-essential-training/welcome?u=2131553> The lesson 06 humanoid tutorial with Maya Quick Rig can be viewed here: <https://vimeo.com/363668885> The lesson 07 importing objects and manipulating them can be found here (part 01) <https://vimeo.com/363676635> and here (part 02) <https://vimeo.com/363677595>

## ASSIGNMENTS FOR THE WEEK

**MICRO ASSIGNMENT 05:** **(1) WRITE** collaboratively a team analysis of the feedback you received in class on your [**COLLABVRATION**](https://carla-gannis.gitbook.io/dm-gy-9103-virtual-reality/assignments/collabvration) presentation.

**READING/VIEWING 05: (1)** **READ** Chapters 5 & 6, “What to Do and Who to Do It With: How Social VR is Reinventing Everything from Game Night to Online Harassment” and “The Starry Night That Wasn’t There: Social Media, Intimacy, and the Memory of Experience.” in *Future Presence*, by Peter Rubin; See: [Required ](https://carla-gannis.gitbook.io/dm-gy-9103-virtual-reality/required-readings)[Textbook](https://carla-gannis.gitbook.io/dm-gy-9103-virtual-reality/required-readings)

**POST 05: POST** your written team  [**COLLABVRATION**](https://carla-gannis.gitbook.io/dm-gy-9103-virtual-reality/assignments/collabvration) analysis (above) :arrow\_up: on the **Producer's** class process blog. \****All other team members should link to this post on their class process blogs.***&#x20;

[**MACRO PROJECT PHASE 02:**](https://carla-gannis.gitbook.io/dm-gy-9103-virtual-reality/untitled-2/untitled) **(1) PREPARE** to present all steps from Phase 01 and Phase 02 to the professor **IN TWO WEEKS,** [**WEEK 06**](https://carla-gannis.gitbook.io/dm-gy-9103-virtual-reality/course-schedule/week-06-oct-08) **(\*for this class).**
